Random Number Generator Library --- Miscellaneous Decorators
Introduction
These decorator class templates allow adaptation of the random number generators and distribution functions to concepts found in the C++ Standard Library, in particular the RandomNumberGenerator and the InputIterator concepts. The latter adaptation is useful, because the the basic random number generators do not implement the InputIterator requirements per se, in contrast to the distribution functions.Synopsis of miscellaneous decorators in
header <boost/random.hpp>
namespace boost {
template<class UniformRandomNumberGenerator, class IntType = long>
class random_number_generator;
template<class Generator>
class generator_iterator;
} // namespace boost
Class template
random_number_generator
Synopsis
template<class UniformRandomNumberGenerator, class IntType = long>
class random_number_generator
{
public:
typedef UniformRandomNumberGenerator base_type;
typedef IntType argument_type;
typedef IntType result_type;
random_number_generator(base_type & rng);
result_type operator()(argument_type n);
};
Description
Instantiations of class templaterandom_number_generator
model a RandomNumberGenerator (std:25.2.11 [lib.alg.random.shuffle]).
On each invocation, it returns a uniformly distributed integer in
the range [0..n).
The template parameter IntType shall denote some
integer-like value type.
Note: I consider it unfortunate that the C++ Standard uses the name RandomNumberGenerator for something rather specific.
Members
random_number_generator(base_type & rng)Effects: Constructs a
random_number_generator functor with the given uniform
random number generator as the underlying source of random numbers.
result_type operator()(argument_type n)Returns: The value of
uniform_int<base_type>(rng, 0, n-1)().
Jens Maurer, 2001-11-19
