Receive some data on the socket.
template< typename MutableBufferSequence> std::size_t receive( const MutableBufferSequence & buffers, socket_base::message_flags flags);
This function is used to receive data on the stream socket. The function call will block until one or more bytes of data has been received successfully, or until an error occurs.
One or more buffers into which the data will be received.
Flags specifying how the receive call is to be made.
The number of bytes received.
Thrown on failure. An error code of
indicates that the connection was closed by the peer.
The receive operation may not receive all of the requested number of
bytes. Consider using the
read function if you need to
ensure that the requested amount of data is read before the blocking
To receive into a single data buffer use the
buffer function as follows:
socket.receive(boost::asio::buffer(data, size), 0);
documentation for information on receiving into multiple buffers in one
go, and how to use it with arrays, boost::array or std::vector.