Boost C++ Libraries of the most highly regarded and expertly designed C++ library projects in the world. Herb Sutter and Andrei Alexandrescu, C++ Coding Standards

This is the documentation for an old version of Boost. Click here to view this page for the latest version.

async_write_at (3 of 4 overloads)

Start an asynchronous operation to write all of the supplied data at the specified offset.

    typename AsyncRandomAccessWriteDevice,
    typename Allocator,
    typename WriteHandler>
void async_write_at(
    AsyncRandomAccessWriteDevice & d,
    boost::uint64_t offset,
    basic_streambuf< Allocator > & b,
    WriteHandler handler);

This function is used to asynchronously write a certain number of bytes of data to a random access device at a specified offset. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true:

This operation is implemented in terms of zero or more calls to the device's async_write_some_at function.



The device to which the data is to be written. The type must support the AsyncRandomAccessWriteDevice concept.


The offset at which the data will be written.


A basic_streambuf object from which data will be written. Ownership of the streambuf is retained by the caller, which must guarantee that it remains valid until the handler is called.


The handler to be called when the write operation completes. Copies will be made of the handler as required. The function signature of the handler must be:

void handler(
  // Result of operation.
  const boost::system::error_code& error,

  // Number of bytes written from the buffers. If an error
  // occurred, this will be less than the sum of the buffer sizes.
  std::size_t bytes_transferred

Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using boost::asio::io_service::post().