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svg_mapper

Helper class to create SVG maps.

Synopsis

template<typename Point, bool SameScale>
class svg_mapper
      : noncopyable
{
  // ...
};

Template parameter(s)

Parameter

Default

Description

typename Point

Point type, for input geometries.

bool SameScale

true

Boolean flag indicating if horizontal and vertical scale should be the same. The default value is true

Constructor(s)

Function

Description

Parameters

svg_mapper(std::ostream & stream, int width, int height,
            std::string const & width_height = "width=\"100%\" height=\"100%\"")

Constructor, initializing the SVG map. Opens and initializes the SVG. Should be called explicitly.

std::ostream &: stream: Output stream, should be a stream already open

int: width: Width of the SVG map (in SVG pixels)

int: height: Height of the SVG map (in SVG pixels)

std::string const &: width_height: Optional information to increase width and/or height

~svg_mapper()

Destructor, called automatically. Closes the SVG by streaming </svg>

Member Function(s)

Function

Description

Parameters

Returns

template<typename Geometry>
void add(Geometry const & geometry)

Adds a geometry to the transformation matrix. After doing this, the specified geometry can be mapped fully into the SVG map.

Geometry const &: geometry: A model of the specified concept

template<typename Geometry>
void map(Geometry const & geometry, std::string const & style, int size = -1)

Maps a geometry into the SVG map using the specified style.

Geometry const &: geometry: A model of the specified concept

std::string const &: style: String containing verbatim SVG style information

int: size: Optional size (used for SVG points) in SVG pixels. For linestrings, specify linewidth in the SVG style information

template<typename TextPoint>
void text(TextPoint const & point, std::string const & s, std::string const & style,
          int offset_x = 0, int offset_y = 0, int lineheight = 10)

Adds a text to the SVG map.

TextPoint const &: point: Location of the text (in map units)

std::string const &: s: The text itself

std::string const &: style: String containing verbatim SVG style information, of the text

int: offset_x: Offset in SVG pixels, defaults to 0

int: offset_y: Offset in SVG pixels, defaults to 0

int: lineheight: Line height in SVG pixels, in case the text contains

Header

Either

#include <boost/geometry.hpp>

Or

#include <boost/geometry/io/svg/svg_mapper.hpp>

Example

Shows the usage of svg_mapper

#include <iostream>
#include <fstream>

#include <boost/geometry.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/geometries/polygon.hpp>

int main()
{
    // Specify the basic type
    typedef boost::geometry::model::d2::point_xy<double> point_type;

    // Declare some geometries and set their values
    point_type a;
    boost::geometry::assign_values(a, 3, 6);

    boost::geometry::model::polygon<point_type> b;
    boost::geometry::read_wkt("POLYGON((0 0,0 7,4 2,2 0,0 0))", b);

    boost::geometry::model::linestring<point_type> c;
    c.push_back(point_type(3, 4));
    c.push_back(point_type(4, 5));

    // Declare a stream and an SVG mapper
    std::ofstream svg("my_map.svg");
    boost::geometry::svg_mapper<point_type> mapper(svg, 400, 400);

    // Add geometries such that all these geometries fit on the map
    mapper.add(a);
    mapper.add(b);
    mapper.add(c);

    // Draw the geometries on the SVG map, using a specific SVG style
    mapper.map(a, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2", 5);
    mapper.map(b, "fill-opacity:0.3;fill:rgb(51,51,153);stroke:rgb(51,51,153);stroke-width:2");
    mapper.map(c, "opacity:0.4;fill:none;stroke:rgb(212,0,0);stroke-width:5");

    // Destructor of map will be called - adding </svg>
    // Destructor of stream will be called, closing the file

    return 0;
}

Output:

svg_mapper

See also

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