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// (C) Copyright Ion Gaztanaga 2009-2012.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// See for documentation.

//! \file


#  include <boost/config.hpp>
#  pragma once

#include <boost/move/detail/config_begin.hpp>

#include <boost/move/core.hpp>
#include <boost/move/detail/meta_utils.hpp>
#include <boost/move/detail/type_traits.hpp>

namespace boost {

//! If this trait yields to true
//! (<i>has_trivial_destructor_after_move &lt;T&gt;::value == true</i>)
//! means that if T is used as argument of a move construction/assignment,
//! there is no need to call T's destructor.
//! This optimization tipically is used to improve containers' performance.
//! By default this trait is true if the type has trivial destructor,
//! every class should specialize this trait if it wants to improve performance
//! when inserted in containers.
template <class T>
struct has_trivial_destructor_after_move
   : ::boost::move_detail::is_trivially_destructible<T>

//! By default this traits returns
//! <pre>boost::is_nothrow_move_constructible<T>::value && boost::is_nothrow_move_assignable<T>::value </pre>.
//! Classes with non-throwing move constructor
//! and assignment can specialize this trait to obtain some performance improvements.
template <class T>
struct has_nothrow_move
   static const bool value = boost::move_detail::is_nothrow_move_constructible<T>::value &&

namespace move_detail {

template <class T>
struct is_nothrow_move_constructible_or_uncopyable
   //The standard requires is_nothrow_move_constructible for move_if_noexcept
   //but a user (usually in C++03) might specialize has_nothrow_move which includes it
   static const bool value = is_nothrow_move_constructible<T>::value ||
                             has_nothrow_move<T>::value ||

}  //move_detail {
}  //namespace boost {

#include <boost/move/detail/config_end.hpp>

#endif //#ifndef BOOST_MOVE_TRAITS_HPP