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boost::function — A generalized function pointer that can be used for callbacks or wrapping function objects.
template<typename Signature, // Function type R (T1, T2, ..., TN) typename Allocator = std::allocator<void> > class function : public functionN<R, T1, T2, ..., TN, Allocator> { public: // types typedef R result_type; typedef Allocator allocator_type; typedef T1 argument_type; // If N == 1 typedef T1 first_argument_type; // If N == 2 typedef T2 second_argument_type; // If N == 2 typedef T1 arg1_type; typedef T2 arg2_type; . . . typedef TN argN_type; // static constants static const int arity = N; // Lambda library support template<typename Args> struct sig { // types typedef result_type type; }; // construct/copy/destruct function(); function(const functionN&); function(const function&); template<typename F> function(F); function& operator=(const functionN&); function& operator=(const function&); ~function(); // modifiers void swap(const function&); void clear(); // capacity bool empty() const; operator safe_bool() const; bool operator!() const; // invocation result_type operator()(arg1_type, arg2_type, ..., argN_type) const; }; // specialized algorithms template<typename Signature, typename Allocator> void swap(function<Signature, Allocator>&, function<Signature, Allocator>&); // undefined operators template<typename Signature1, typename Allocator1, typename Signature2, typename Allocator2> void operator==(const function<Signature1, Allocator1>&, const function<Signature2, Allocator2>&); template<typename Signature1, typename Allocator1, typename Signature2, typename Allocator2> void operator!=(const function<Signature1, Allocator1>&, const function<Signature2, Allocator2>&);
Class template function is a thin wrapper around the numbered class templates function0, function1, etc. It accepts a function type with N arguments and will will derive from functionN instantiated with the arguments it receives.
The semantics of all operations in class template function are equivalent to that of the underlying functionN object, although additional member functions are required to allow proper copy construction and copy assignment of function objects.
function();
Postconditions:
this->empty()
Throws:
Will not throw.
function(const functionN& f);
Postconditions:
Contains a copy of the f's target, if it has one, or is empty if f.empty().
Throws:
Will not throw unless copying the target of f throws.
function(const function& f);
Postconditions:
Contains a copy of the f's target, if it has one, or is empty if f.empty().
Throws:
Will not throw unless copying the target of f throws.
template<typename F> function(F f);
Requires:
F is a function object Callable from this.
Postconditions:
*this targets a copy of f if f is nonempty, or this->empty() if f is empty.
Throws:
Will not throw when f is a stateless function object.
function& operator=(const functionN& f);
Postconditions:
*this targets a copy of f's target, if it has one, or is empty if f.empty()
Throws:
Will not throw when the target of f is a stateless function object or a reference to the function object.
function& operator=(const function& f);
Postconditions:
*this targets a copy of f's target, if it has one, or is empty if f.empty()
Throws:
Will not throw when the target of f is a stateless function object or a reference to the function object.
~function();
Effects: If !this->empty(), destroys the target of this.
bool empty() const;
Returns:
true if this has a target, and false otherwise.
Throws:
Will not throw.
operator safe_bool() const;
Returns:
A safe_bool that evaluates false in a boolean context when this->empty(), and true otherwise.
Throws:
Will not throw.
bool operator!() const;
Returns:
this->empty()
Throws:
Will not throw.
result_type operator()(arg1_type a1, arg2_type a2, ... , argN_type aN) const;
Effects:
f(a1, a2, ..., aN), where f is the target of *this.
Returns:
if R is void, nothing is returned; otherwise, the return value of the call to f is returned.
Throws:
bad_function_call if !this->empty(). Otherwise, may through any exception thrown by the target function f.
template<typename Signature1, typename Allocator1, typename Signature2, typename Allocator2> void operator==(const function<Signature1, Allocator1>& f1, const function<Signature2, Allocator2>& f2);
Notes:
This function must be left undefined.
Rationale:
The safe_bool conversion opens a loophole whereby two function instances can be compared via ==. This undefined void operator == closes the loophole and ensures a compile-time or link-time error.
template<typename Signature1, typename Allocator1, typename Signature2, typename Allocator2> void operator!=(const function<Signature1, Allocator1>& f1, const function<Signature2, Allocator2>& f2);
Notes:
This function must be left undefined.
Rationale:
The safe_bool conversion opens a loophole whereby two function instances can be compared via !=. This undefined void operator != closes the loophole and ensures a compile-time or link-time error.
Last revised: , at GMT | Copyright © 2001-2003 Douglas Gregor |