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boost::functionN — A set of generalized function pointers that can be used for callbacks or wrapping function objects.
template<typename R, typename T1, typename T2, ..., typename TN, typename Allocator = std::allocator<void> > class functionN : public function_base { public: // types typedef R result_type; typedef Allocator allocator_type; typedef T1 argument_type; // If N == 1 typedef T1 first_argument_type; // If N == 2 typedef T2 second_argument_type; // If N == 2 typedef T1 arg1_type; typedef T2 arg2_type; . . . typedef TN argN_type; // static constants static const int arity = N; // Lambda library support template<typename Args> struct sig { // types typedef result_type type; }; // construct/copy/destruct functionN(); functionN(const functionN&); template<typename F> functionN(F); functionN& operator=(const functionN&); ~functionN(); // modifiers void swap(const functionN&); void clear(); // capacity bool empty() const; operator safe_bool() const; bool operator!() const; // invocation result_type operator()(arg1_type, arg2_type, ..., argN_type) const; }; // specialized algorithms template<typename T1, typename T2, ..., typename TN, typename Allocator> void swap(functionN<T1, T2, ..., TN, Allocator>&, functionN<T1, T2, ..., TN, Allocator>&); // undefined operators template<typename T1, typename T2, ..., typename TN, typename Allocator1, typename U1, typename U2, ..., typename UN, typename Allocator2> void operator==(const functionN<T1, T2, ..., TN, Allocator1>&, const functionN<U1, U2, ..., UN, Allocator2>&); template<typename T1, typename T2, ..., typename TN, typename Allocator1, typename U1, typename U2, ..., typename UN, typename Allocator2> void operator!=(const functionN<T1, T2, ..., TN, Allocator1>&, const functionN<U1, U2, ..., UN, Allocator2>&);
Class template functionN is actually a family of related classes function0, function1, etc., up to some implementation-defined maximum. In this context, N refers to the number of parameters.
functionN();
Postconditions:
this->empty()
Throws:
Will not throw.
functionN(const functionN& f);
Postconditions:
Contains a copy of the f's target, if it has one, or is empty if f.empty().
Throws:
Will not throw unless copying the target of f throws.
template<typename F> functionN(F f);
Requires:
F is a function object Callable from this.
Postconditions:
*this targets a copy of f if f is nonempty, or this->empty() if f is empty.
Throws:
Will not throw when f is a stateless function object.
functionN& operator=(const functionN& f);
Postconditions:
*this targets a copy of f's target, if it has one, or is empty if f.empty().
Throws:
Will not throw when the target of f is a stateless function object or a reference to the function object.
~functionN();
Effects: If !this->empty(), destroys the target of this.
bool empty() const;
Returns:
true if this has a target, and false otherwise.
Throws:
Will not throw.
operator safe_bool() const;
Returns:
A safe_bool that evaluates false in a boolean context when this->empty(), and true otherwise.
Throws:
Will not throw.
bool operator!() const;
Returns:
this->empty()
Throws:
Will not throw.
result_type operator()(arg1_type a1, arg2_type a2, ... , argN_type aN) const;
Effects:
f(a1, a2, ..., aN), where f is the target of *this.
Returns:
if R is void, nothing is returned; otherwise, the return value of the call to f is returned.
Throws:
bad_function_call if !this->empty(). Otherwise, may through any exception thrown by the target function f.
template<typename T1, typename T2, ..., typename TN, typename Allocator1, typename U1, typename U2, ..., typename UN, typename Allocator2> void operator==(const functionN<T1, T2, ..., TN, Allocator1>& f1, const functionN<U1, U2, ..., UN, Allocator2>& f2);
Notes:
This function must be left undefined.
Rationale:
The safe_bool conversion opens a loophole whereby two function instances can be compared via ==. This undefined void operator == closes the loophole and ensures a compile-time or link-time error.
template<typename T1, typename T2, ..., typename TN, typename Allocator1, typename U1, typename U2, ..., typename UN, typename Allocator2> void operator!=(const functionN<T1, T2, ..., TN, Allocator1>& f1, const functionN<U1, U2, ..., UN, Allocator2>& f2);
Notes:
This function must be left undefined.
Rationale:
The safe_bool conversion opens a loophole whereby two function instances can be compared via !=. This undefined void operator != closes the loophole and ensures a compile-time or link-time error.
Last revised: , at GMT | Copyright © 2001-2003 Douglas Gregor |