libs/graph/example/family-tree-eg.cpp
//=======================================================================
// Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee,
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//=======================================================================
#include <boost/config.hpp>
#include <iostream>
#include <vector>
#include <string>
#include <boost/graph/adjacency_list.hpp>
#include <boost/tuple/tuple.hpp>
enum family
{ Jeanie, Debbie, Rick, John, Amanda, Margaret, Benjamin, N };
int
main()
{
using namespace boost;
const char *name[] = { "Jeanie", "Debbie", "Rick", "John", "Amanda",
"Margaret", "Benjamin"
};
adjacency_list <> g(N);
add_edge(Jeanie, Debbie, g);
add_edge(Jeanie, Rick, g);
add_edge(Jeanie, John, g);
add_edge(Debbie, Amanda, g);
add_edge(Rick, Margaret, g);
add_edge(John, Benjamin, g);
graph_traits < adjacency_list <> >::vertex_iterator i, end;
graph_traits < adjacency_list <> >::adjacency_iterator ai, a_end;
property_map < adjacency_list <>, vertex_index_t >::type
index_map = get(vertex_index, g);
for (tie(i, end) = vertices(g); i != end; ++i) {
std::cout << name[get(index_map, *i)];
tie(ai, a_end) = adjacent_vertices(*i, g);
if (ai == a_end)
std::cout << " has no children";
else
std::cout << " is the parent of ";
for (; ai != a_end; ++ai) {
std::cout << name[get(index_map, *ai)];
if (boost::next(ai) != a_end)
std::cout << ", ";
}
std::cout << std::endl;
}
return EXIT_SUCCESS;
}