...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Write a certain amount of data at a specified offset before returning.
template< typename SyncRandomAccessWriteDevice, typename ConstBufferSequence> std::size_t write_at( SyncRandomAccessWriteDevice & d, boost::uint64_t offset, const ConstBufferSequence & buffers); » more... template< typename SyncRandomAccessWriteDevice, typename ConstBufferSequence, typename CompletionCondition> std::size_t write_at( SyncRandomAccessWriteDevice & d, boost::uint64_t offset, const ConstBufferSequence & buffers, CompletionCondition completion_condition); » more... template< typename SyncRandomAccessWriteDevice, typename ConstBufferSequence, typename CompletionCondition> std::size_t write_at( SyncRandomAccessWriteDevice & d, boost::uint64_t offset, const ConstBufferSequence & buffers, CompletionCondition completion_condition, boost::system::error_code & ec); » more... template< typename SyncRandomAccessWriteDevice, typename Allocator> std::size_t write_at( SyncRandomAccessWriteDevice & d, boost::uint64_t offset, basic_streambuf< Allocator > & b); » more... template< typename SyncRandomAccessWriteDevice, typename Allocator, typename CompletionCondition> std::size_t write_at( SyncRandomAccessWriteDevice & d, boost::uint64_t offset, basic_streambuf< Allocator > & b, CompletionCondition completion_condition); » more... template< typename SyncRandomAccessWriteDevice, typename Allocator, typename CompletionCondition> std::size_t write_at( SyncRandomAccessWriteDevice & d, boost::uint64_t offset, basic_streambuf< Allocator > & b, CompletionCondition completion_condition, boost::system::error_code & ec); » more...
Header: boost/asio/write_at.hpp
Convenience header: boost/asio.hpp