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bind.hpp

Contents

Purpose

Using bind with functions and function pointers

Using bind with function objects

Using bind with pointers to members

Using nested binds for function composition

Overloaded operators

Examples

Using bind with standard algorithms

Using bind with Boost.Function

Limitations

Frequently Asked Questions

Why doesn't this compile?

Why does this compile? It should not.

What is the difference between bind(f, ...) and bind<R>(f, ...)?

Does bind work with Windows API functions?

Does bind work with COM methods?

Does bind work with Mac toolbox functions?

Does bind work with extern "C" functions?

Why doesn't bind automatically recognize nonstandard functions?

Troubleshooting

Incorrect number of arguments

The function object cannot be called with the specified arguments

Accessing an argument that does not exist

Inappropriate use of bind(f, ...)

Inappropriate use of bind<R>(f, ...)

Binding a nonstandard function

Binding an overloaded function

const in signatures

MSVC specific: using boost::bind;

MSVC specific: class templates shadow function templates

MSVC specific: ... in signatures treated as type

Interface

Synopsis

Common requirements

Common definitions

bind

Additional overloads

Implementation

Files

Dependencies

Number of Arguments

"__stdcall", "__cdecl", "__fastcall", and "pascal" Support

visit_each support

Acknowledgements

Purpose

boost::bind is a generalization of the standard functions std::bind1st and std::bind2nd. It supports arbitrary function objects, functions, function pointers, and member function pointers, and is able to bind any argument to a specific value or route input arguments into arbitrary positions. bind does not place any requirements on the function object; in particular, it does not need the result_type, first_argument_type and second_argument_type standard typedefs.

Using bind with functions and function pointers

Given these definitions:

int f(int a, int b)
{
    return a + b;
}

int g(int a, int b, int c)
{
    return a + b + c;
}

bind(f, 1, 2) will produce a "nullary" function object that takes no arguments and returns f(1, 2). Similarly, bind(g, 1, 2, 3)() is equivalent to g(1, 2, 3).

It is possible to selectively bind only some of the arguments. bind(f, _1, 5)(x) is equivalent to f(x, 5); here _1 is a placeholder argument that means "substitute with the first input argument."

For comparison, here is the same operation expressed with the standard library primitives:

std::bind2nd(std::ptr_fun(f), 5)(x);

bind covers the functionality of std::bind1st as well:

std::bind1st(std::ptr_fun(f), 5)(x);   // f(5, x)
bind(f, 5, _1)(x);                     // f(5, x)

bind can handle functions with more than two arguments, and its argument substitution mechanism is more general:

bind(f, _2, _1)(x, y);                 // f(y, x)

bind(g, _1, 9, _1)(x);                 // g(x, 9, x)

bind(g, _3, _3, _3)(x, y, z);          // g(z, z, z)

bind(g, _1, _1, _1)(x, y, z);          // g(x, x, x)

Note that, in the last example, the function object produced by bind(g, _1, _1, _1) does not contain references to any arguments beyond the first, but it can still be used with more than one argument. Any extra arguments are silently ignored, just like the first and the second argument are ignored in the third example.

The arguments that bind takes are copied and held internally by the returned function object. For example, in the following code:

int i = 5;

bind(f, i, _1);

a copy of the value of i is stored into the function object. boost::ref and boost::cref can be used to make the function object store a reference to an object, rather than a copy:

int i = 5;

bind(f, ref(i), _1);

bind(f, cref(42), _1);

Using bind with function objects

bind is not limited to functions; it accepts arbitrary function objects. In the general case, the return type of the generated function object's operator() has to be specified explicitly (without a typeof operator the return type cannot be inferred):

struct F
{
    int operator()(int a, int b) { return a - b; }
    bool operator()(long a, long b) { return a == b; }
};

F f;

int x = 104;

bind<int>(f, _1, _1)(x);		// f(x, x), i.e. zero

Some compilers have trouble with the bind<R>(f, ...) syntax. For portability reasons, an alternative way to express the above is supported:

boost::bind(boost::type<int>(), f, _1, _1)(x);

Note, however, that the alternative syntax is provided only as a workaround. It is not part of the interface.

When the function object exposes a nested type named result_type, the explicit return type can be omitted:

int x = 8;

bind(std::less<int>(), _1, 9)(x);	// x < 9

[Note: the ability to omit the return type is not available on all compilers.]

By default, bind makes a copy of the provided function object. boost::ref and boost::cref can be used to make it store a reference to the function object, rather than a copy. This can be useful when the function object is noncopyable, expensive to copy, or contains state; of course, in this case the programmer is expected to ensure that the function object is not destroyed while it's still being used.

struct F2
{
    int s;

    typedef void result_type;
    void operator()( int x ) { s += x; }
};

F2 f2 = { 0 };
int a[] = { 1, 2, 3 };

std::for_each( a, a+3, bind( ref(f2), _1 ) );

assert( f2.s == 6 );

Using bind with pointers to members

Pointers to member functions and pointers to data members are not function objects, because they do not support operator(). For convenience, bind accepts member pointers as its first argument, and the behavior is as if boost::mem_fn has been used to convert the member pointer into a function object. In other words, the expression

bind(&X::f, args)

is equivalent to

bind<R>(mem_fn(&X::f), args)

where R is the return type of X::f (for member functions) or the type of the member (for data members.)

[Note: mem_fn creates function objects that are able to accept a pointer, a reference, or a smart pointer to an object as its first argument; for additional information, see the mem_fn documentation.]

Example:

struct X
{
    bool f(int a);
};

X x;

shared_ptr<X> p(new X);

int i = 5;

bind(&X::f, ref(x), _1)(i);		// x.f(i)
bind(&X::f, &x, _1)(i);			//(&x)->f(i)
bind(&X::f, x, _1)(i);			// (internal copy of x).f(i)
bind(&X::f, p, _1)(i);			// (internal copy of p)->f(i)

The last two examples are interesting in that they produce "self-contained" function objects. bind(&X::f, x, _1) stores a copy of x. bind(&X::f, p, _1) stores a copy of p, and since p is a boost::shared_ptr, the function object retains a reference to its instance of X and will remain valid even when p goes out of scope or is reset().

Using nested binds for function composition

Some of the arguments passed to bind may be nested bind expressions themselves:

bind(f, bind(g, _1))(x);               // f(g(x))

The inner bind expressions are evaluated, in unspecified order, before the outer bind when the function object is called; the results of the evaluation are then substituted in their place when the outer bind is evaluated. In the example above, when the function object is called with the argument list (x), bind(g, _1)(x) is evaluated first, yielding g(x), and then bind(f, g(x))(x) is evaluated, yielding the final result f(g(x)).

This feature of bind can be used to perform function composition. See bind_as_compose.cpp for an example that demonstrates how to use bind to achieve similar functionality to Boost.Compose.

Note that the first argument - the bound function object - is not evaluated, even when it's a function object that is produced by bind or a placeholder argument, so the example below does not work as expected:

typedef void (*pf)(int);

std::vector<pf> v;

std::for_each(v.begin(), v.end(), bind(_1, 5));

The desired effect can be achieved via a helper function object apply that applies its first argument, as a function object, to the rest of its argument list. For convenience, an implementation of apply is provided in the boost/bind/apply.hpp header file. Here is how the modified version of the previous example looks like:

typedef void (*pf)(int);

std::vector<pf> v;

std::for_each(v.begin(), v.end(), bind(apply<void>(), _1, 5));

Although the first argument is, by default, not evaluated, all other arguments are. Sometimes it is necessary not to evaluate arguments subsequent to the first, even when they are nested bind subexpressions. This can be achieved with the help of another function object, protect, that masks the type so that bind does not recognize and evaluate it. When called, protect simply forwards the argument list to the other function object unmodified.

The header boost/bind/protect.hpp contains an implementation of protect. To protect a bind function object from evaluation, use protect(bind(f, ...)).

Overloaded operators (new in Boost 1.33)

For convenience, the function objects produced by bind overload the logical not operator ! and the relational and logical operators ==, !=, <, <=, >, >=, &&, ||.

!bind(f, ...) is equivalent to bind( logical_not(), bind(f, ...) ), where logical_not is a function object that takes one argument x and returns !x.

bind(f, ...) op x, where op is a relational or logical operator, is equivalent to bind( relation(), bind(f, ...), x ), where relation is a function object that takes two arguments a and b and returns a op b.

What this means in practice is that you can conveniently negate the result of bind:

std::remove_if( first, last, !bind( &X::visible, _1 ) ); // remove invisible objects

and compare the result of bind against a value:

std::find_if( first, last, bind( &X::name, _1 ) == "Peter" );

std::find_if( first, last, bind( &X::name, _1 ) == "Peter" || bind( &X::name, _1 ) == "Paul" );

against a placeholder:

bind( &X::name, _1 ) == _2

or against another bind expression:

std::sort( first, last, bind( &X::name, _1 ) < bind( &X::name, _2 ) ); // sort by name

Examples

Using bind with standard algorithms

class image;

class animation
{
public:

    void advance(int ms);
    bool inactive() const;
    void render(image & target) const;
};

std::vector<animation> anims;

template<class C, class P> void erase_if(C & c, P pred)
{
    c.erase(std::remove_if(c.begin(), c.end(), pred), c.end());
}

void update(int ms)
{
    std::for_each(anims.begin(), anims.end(), boost::bind(&animation::advance, _1, ms));
    erase_if(anims, boost::mem_fn(&animation::inactive));
}

void render(image & target)
{
    std::for_each(anims.begin(), anims.end(), boost::bind(&animation::render, _1, boost::ref(target)));
}

Using bind with Boost.Function

class button
{
public:

    boost::function<void()> onClick;
};

class player
{
public:

    void play();
    void stop();
};

button playButton, stopButton;
player thePlayer;

void connect()
{
    playButton.onClick = boost::bind(&player::play, &thePlayer);
    stopButton.onClick = boost::bind(&player::stop, &thePlayer);
}

Limitations

As a general rule, the function objects generated by bind take their arguments by reference and cannot, therefore, accept non-const temporaries or literal constants. This is an inherent limitation of the C++ language in its current (2003) incarnation, known as the forwarding problem. (It will be fixed in the next standard, usually called C++0x.)

The library uses signatures of the form

template<class T> void f(T & t);

to accept arguments of arbitrary types and pass them on unmodified. As noted, this does not work with non-const r-values.

On compilers that support partial ordering of function templates, a possible solution is to add an overload:

template<class T> void f(T & t);
template<class T> void f(T const & t);

Unfortunately, this requires providing 512 overloads for nine arguments, which is impractical. The library chooses a small subset: for up to two arguments, it provides the const overloads in full, for arities of three and more it provides a single additional overload with all of the arguments taken by const reference. This covers a reasonable portion of the use cases.

Frequently Asked Questions

Why doesn't this compile?

See the dedicated Troubleshooting section.

Why does this compile? It should not.

Probably because you used the general bind<R>(f, ...) syntax, thereby instructing bind to not "inspect" f to detect arity and return type errors.

What is the difference between bind(f, ...) and bind<R>(f, ...)?

The first form instructs bind to inspect the type of f in order to determine its arity (number of arguments) and return type. Arity errors will be detected at "bind time". This syntax, of course, places some requirements on f. It must be a function, function pointer, member function pointer, or a function object that defines a nested type named result_type; in short, it must be something that bind can recognize.

The second form instructs bind to not attempt to recognize the type of f. It is generally used with function objects that do not, or cannot, expose result_type, but it can also be used with nonstandard functions. For example, the current implementation does not automatically recognize variable-argument functions like printf, so you will have to use bind<int>(printf, ...). Note that an alternative bind(type<R>(), f, ...) syntax is supported for portability reasons.

Another important factor to consider is that compilers without partial template specialization or function template partial ordering support cannot handle the first form when f is a function object, and in most cases will not handle the second form when f is a function (pointer) or a member function pointer.

Does bind work with Windows API functions?

Yes, if you #define BOOST_BIND_ENABLE_STDCALL. An alternative is to treat the function as a generic function object and use the bind<R>(f, ...) syntax.

Does bind work with COM methods?

Yes, if you #define BOOST_MEM_FN_ENABLE_STDCALL.

Does bind work with Mac toolbox functions?

Yes, if you #define BOOST_BIND_ENABLE_PASCAL. An alternative is to treat the function as a generic function object and use the bind<R>(f, ...) syntax.

Does bind work with extern "C" functions?

Sometimes. On some platforms, pointers to extern "C" functions are equivalent to "ordinary" function pointers, so they work fine. Other platforms treat them as different types. A platform-specific implementation of bind is expected to handle the problem transparently; this implementation does not. As usual, the workaround is to treat the function as a generic function object and use the bind<R>(f, ...) syntax.

Why doesn't bind automatically recognize nonstandard functions?

Non-portable extensions, in general, should default to off to prevent vendor lock-in. Had the appropriate macros been defined automatically, you could have accidentally taken advantage of them without realizing that your code is, perhaps, no longer portable. In addition, some compilers have the option to make __stdcall (__fastcall) their default calling convention, in which case no separate support would be necessary.

Troubleshooting

Incorrect number of arguments

In a bind(f, a1, a2, ..., aN) expression, the function object f must be able to take exactly N arguments. This error is normally detected at "bind time"; in other words, the compilation error is reported on the line where bind() is invoked:

int f(int, int);

int main()
{
    boost::bind(f, 1);    // error, f takes two arguments
    boost::bind(f, 1, 2); // OK
}

A common variation of this error is to forget that member functions have an implicit "this" argument:

struct X
{
    int f(int);
}

int main()
{
    boost::bind(&X::f, 1);     // error, X::f takes two arguments
    boost::bind(&X::f, _1, 1); // OK
}

The function object cannot be called with the specified arguments

As in normal function calls, the function object that is bound must be compatible with the argument list. The incompatibility will usually be detected by the compiler at "call time" and the result is typically an error in bind.hpp on a line that looks like:

    return f(a[a1_], a[a2_]);

An example of this kind of error:

int f(int);

int main()
{
    boost::bind(f, "incompatible");      // OK so far, no call
    boost::bind(f, "incompatible")();    // error, "incompatible" is not an int
    boost::bind(f, _1);                  // OK
    boost::bind(f, _1)("incompatible");  // error, "incompatible" is not an int
}

Accessing an argument that does not exist

The placeholder _N selects the argument at position N from the argument list passed at "call time." Naturally, it is an error to attempt to access beyond the end of this list:

int f(int);

int main()
{
    boost::bind(f, _1);                  // OK
    boost::bind(f, _1)();                // error, there is no argument number 1
}

The error is usually reported in bind.hpp, at a line similar to:

    return f(a[a1_]);

When emulating std::bind1st(f, a), a common mistake of this category is to type bind(f, a, _2) instead of the correct bind(f, a, _1).

Inappropriate use of bind(f, ...)

The bind(f, a1, a2, ..., aN) form causes automatic recognition of the type of f. It will not work with arbitrary function objects; f must be a function or a member function pointer.

It is possible to use this form with function objects that define result_type, but only on compilers that support partial specialization and partial ordering. In particular, MSVC up to version 7.0 does not support this syntax for function objects.

Inappropriate use of bind<R>(f, ...)

The bind<R>(f, a1, a2, ..., aN) form supports arbitrary function objects.

It is possible (but not recommended) to use this form with functions or member function pointers, but only on compilers that support partial ordering. In particular, MSVC up to version 7.0 does not fully support this syntax for functions and member function pointers.

Binding a nonstandard function

By default, the bind(f, a1, a2, ..., aN) form recognizes "ordinary" C++ functions and function pointers. Functions that use a different calling convention, or variable-argument functions such as std::printf, do not work. The general bind<R>(f, a1, a2, ..., aN) form works with nonstandard functions.

On some platforms, extern "C" functions, like std::strcmp, are not recognized by the short form of bind.

See also "__stdcall" and "pascal" Support.

Binding an overloaded function

An attempt to bind an overloaded function usually results in an error, as there is no way to tell which overload was meant to be bound. This is a common problem with member functions with two overloads, const and non-const, as in this simplified example:

struct X
{
    int& get();
    int const& get() const;
};

int main()
{
    boost::bind( &X::get, _1 );
}

The ambiguity can be resolved manually by casting the (member) function pointer to the desired type:

int main()
{
    boost::bind( static_cast< int const& (X::*) () const >( &X::get ), _1 );
}

Another, arguably more readable, alternative is to introduce a temporary variable:

int main()
{
    int const& (X::*get) () const = &X::get;
    boost::bind( get, _1 );
}

const in signatures

Some compilers, including MSVC 6.0 and Borland C++ 5.5.1, have problems with the top-level const in function signatures:

int f(int const);

int main()
{
    boost::bind(f, 1);     // error
}

Workaround: remove the const qualifier from the argument.

MSVC specific: using boost::bind;

On MSVC (up to version 7.0), when boost::bind is brought into scope with an using declaration:

using boost::bind;

the syntax bind<R>(f, ...) does not work. Workaround: either use the qualified name, boost::bind, or use an using directive instead:

using namespace boost;

MSVC specific: class templates shadow function templates

On MSVC (up to version 7.0), a nested class template named bind will shadow the function template boost::bind, breaking the bind<R>(f, ...) syntax. Unfortunately, some libraries contain nested class templates named bind (ironically, such code is often an MSVC specific workaround.)

The workaround is to use the alternative bind(type<R>(), f, ...) syntax.

MSVC specific: ... in signatures treated as type

MSVC (up to version 7.0) treats the ellipsis in a variable argument function (such as std::printf) as a type. Therefore, it will accept the (incorrect in the current implementation) form:

    bind(printf, "%s\n", _1);

and will reject the correct version:

    bind<int>(printf, "%s\n", _1);

Interface

Synopsis

namespace boost
{

// no arguments

template<class R, class F> unspecified-1 bind(F f);

template<class F> unspecified-1-1 bind(F f);

template<class R> unspecified-2 bind(R (*f) ());

// one argument

template<class R, class F, class A1> unspecified-3 bind(F f, A1 a1);

template<class F, class A1> unspecified-3-1 bind(F f, A1 a1);

template<class R, class B1, class A1> unspecified-4 bind(R (*f) (B1), A1 a1);

template<class R, class T, class A1> unspecified-5 bind(R (T::*f) (), A1 a1);

template<class R, class T, class A1> unspecified-6 bind(R (T::*f) () const, A1 a1);

template<class R, class T, class A1> unspecified-6-1 bind(R T::*f, A1 a1);

// two arguments

template<class R, class F, class A1, class A2> unspecified-7 bind(F f, A1 a1, A2 a2);

template<class F, class A1, class A2> unspecified-7-1 bind(F f, A1 a1, A2 a2);

template<class R, class B1, class B2, class A1, class A2> unspecified-8 bind(R (*f) (B1, B2), A1 a1, A2 a2);

template<class R, class T, class B1, class A1, class A2> unspecified-9 bind(R (T::*f) (B1), A1 a1, A2 a2);

template<class R, class T, class B1, class A1, class A2> unspecified-10 bind(R (T::*f) (B1) const, A1 a1, A2 a2);

// implementation defined number of additional overloads for more arguments

}

namespace
{

unspecified-placeholder-type-1 _1;

unspecified-placeholder-type-2 _2;

unspecified-placeholder-type-3 _3;

// implementation defined number of additional placeholder definitions

}

Common requirements

All unspecified-N types returned by bind are CopyConstructible. unspecified-N::result_type is defined as the return type of unspecified-N::operator().

All unspecified-placeholder-N types are CopyConstructible. Their copy constructors do not throw exceptions.

Common definitions

The function µ(x, v1, v2, ..., vm), where m is a nonnegative integer, is defined as:

bind

template<class R, class F> unspecified-1 bind(F f)

Returns: A function object λ such that the expression λ(v1, v2, ..., vm) is equivalent to f(), implicitly converted to R.

Throws: Nothing unless the copy constructor of F throws an exception.

template<class F> unspecified-1-1 bind(F f)

Effects: Equivalent to bind<typename F::result_type, F>(f);

Notes: Implementations are allowed to infer the return type of f via other means as an extension, without relying on the result_type member.

template<class R> unspecified-2 bind(R (*f) ())

Returns: A function object λ such that the expression λ(v1, v2, ..., vm) is equivalent to f().

Throws: Nothing.

template<class R, class F, class A1> unspecified-3 bind(F f, A1 a1)

Returns: A function object λ such that the expression λ(v1, v2, ..., vm) is equivalent to f(µ(a1, v1, v2, ..., vm)), implicitly converted to R.

Throws: Nothing unless the copy constructors of F or A1 throw an exception.

template<class F, class A1> unspecified-3-1 bind(F f, A1 a1)

Effects: Equivalent to bind<typename F::result_type, F, A1>(f, a1);

Notes: Implementations are allowed to infer the return type of f via other means as an extension, without relying on the result_type member.

template<class R, class B1, class A1> unspecified-4 bind(R (*f) (B1), A1 a1)

Returns: A function object λ such that the expression λ(v1, v2, ..., vm) is equivalent to f(µ(a1, v1, v2, ..., vm)).

Throws: Nothing unless the copy constructor of A1 throws an exception.

template<class R, class T, class A1> unspecified-5 bind(R (T::*f) (), A1 a1)

Effects: Equivalent to bind<R>(boost::mem_fn(f), a1);

template<class R, class T, class A1> unspecified-6 bind(R (T::*f) () const, A1 a1)

Effects: Equivalent to bind<R>(boost::mem_fn(f), a1);

template<class R, class T, class A1> unspecified-6-1 bind(R T::*f, A1 a1)

Effects: Equivalent to bind<R>(boost::mem_fn(f), a1);

template<class R, class F, class A1, class A2> unspecified-7 bind(F f, A1 a1, A2 a2)

Returns: A function object λ such that the expression λ(v1, v2, ..., vm) is equivalent to f(µ(a1, v1, v2, ..., vm), µ(a2, v1, v2, ..., vm)), implicitly converted to R.

Throws: Nothing unless the copy constructors of F, A1 or A2 throw an exception.

template<class F, class A1, class A2> unspecified-7-1 bind(F f, A1 a1, A2 a2)

Effects: Equivalent to bind<typename F::result_type, F, A1, A2>(f, a1, a2);

Notes: Implementations are allowed to infer the return type of f via other means as an extension, without relying on the result_type member.

template<class R, class B1, class B2, class A1, class A2> unspecified-8 bind(R (*f) (B1, B2), A1 a1, A2 a2)

Returns: A function object λ such that the expression λ(v1, v2, ..., vm) is equivalent to f(µ(a1, v1, v2, ..., vm), µ(a2, v1, v2, ..., vm)).

Throws: Nothing unless the copy constructors of A1 or A2 throw an exception.

template<class R, class T, class B1, class A1, class A2> unspecified-9 bind(R (T::*f) (B1), A1 a1, A2 a2)

Effects: Equivalent to bind<R>(boost::mem_fn(f), a1, a2);

template<class R, class T, class B1, class A1, class A2> unspecified-10 bind(R (T::*f) (B1) const, A1 a1, A2 a2)

Effects: Equivalent to bind<R>(boost::mem_fn(f), a1, a2);

Additional overloads

Implementations are allowed to provide additional bind overloads in order to support more arguments or different function pointer variations.

Implementation

Files

Dependencies

Number of Arguments

This implementation supports function objects with up to nine arguments. This is an implementation detail, not an inherent limitation of the design.

"__stdcall", "__cdecl", "__fastcall", and "pascal" Support

Some platforms allow several types of (member) functions that differ by their calling convention (the rules by which the function is invoked: how are arguments passed, how is the return value handled, and who cleans up the stack - if any.)

For example, Windows API functions and COM interface member functions use a calling convention known as __stdcall.Borland VCL components use __fastcall. Mac toolbox functions use a pascal calling convention.

To use bind with __stdcall functions, #define the macro BOOST_BIND_ENABLE_STDCALL before including <boost/bind.hpp>.

To use bind with __stdcall member functions, #define the macro BOOST_MEM_FN_ENABLE_STDCALL before including <boost/bind.hpp>.

To use bind with __fastcall functions, #define the macro BOOST_BIND_ENABLE_FASTCALL before including <boost/bind.hpp>.

To use bind with __fastcall member functions, #define the macro BOOST_MEM_FN_ENABLE_FASTCALL before including <boost/bind.hpp>.

To use bind with pascal functions, #define the macro BOOST_BIND_ENABLE_PASCAL before including <boost/bind.hpp>.

To use bind with __cdecl member functions, #define the macro BOOST_MEM_FN_ENABLE_CDECL before including <boost/bind.hpp>.

It is best to define these macros in the project options, via -D on the command line, or as the first line in the translation unit (.cpp file) where bind is used. Not following this rule can lead to obscure errors when a header includes bind.hpp before the macro has been defined.

[Note: this is a non-portable extension. It is not part of the interface.]

[Note: Some compilers provide only minimal support for the __stdcall keyword.]

visit_each support

Function objects returned by bind support the experimental and undocumented, as of yet, visit_each enumeration interface.

See bind_visitor.cpp for an example.

Acknowledgements

Earlier efforts that have influenced the library design:

Doug Gregor suggested that a visitor mechanism would allow bind to interoperate with a signal/slot library.

John Maddock fixed a MSVC-specific conflict between bind and the type traits library.

Numerous improvements were suggested during the formal review period by Ross Smith, Richard Crossley, Jens Maurer, Ed Brey, and others. Review manager was Darin Adler.

The precise semantics of bind were refined in discussions with Jaakko Järvi.

Dave Abrahams fixed a MSVC-specific conflict between bind and the iterator adaptors library.

Dave Abrahams modified bind and mem_fn to support void returns on deficient compilers.

Mac Murrett contributed the "pascal" support enabled by BOOST_BIND_ENABLE_PASCAL.

The alternative bind(type<R>(), f, ...) syntax was inspired by a discussion with Dave Abrahams and Joel de Guzman.




Copyright © 2001, 2002 by Peter Dimov and Multi Media Ltd. Copyright 2003-2008 Peter Dimov. Distributed under the Boost Software License, Version 1.0. See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.