...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Start an asynchronous receive that will get the endpoint of the sender.
template< typename MutableBufferSequence, typename ReadHandler> void async_receive_from( implementation_type & impl, const MutableBufferSequence & buffers, endpoint_type & sender_endpoint, socket_base::message_flags flags, ReadHandler handler);