Boost C++ Libraries

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doc/html/boost_asio/example/http/server2/server.cpp

//
// server.cpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2012 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#include "server.hpp"
#include <boost/bind.hpp>

namespace http {
namespace server2 {

server::server(const std::string& address, const std::string& port,
    const std::string& doc_root, std::size_t io_service_pool_size)
  : io_service_pool_(io_service_pool_size),
    signals_(io_service_pool_.get_io_service()),
    acceptor_(io_service_pool_.get_io_service()),
    new_connection_(),
    request_handler_(doc_root)
{
  // Register to handle the signals that indicate when the server should exit.
  // It is safe to register for the same signal multiple times in a program,
  // provided all registration for the specified signal is made through Asio.
  signals_.add(SIGINT);
  signals_.add(SIGTERM);
#if defined(SIGQUIT)
  signals_.add(SIGQUIT);
#endif // defined(SIGQUIT)
  signals_.async_wait(boost::bind(&server::handle_stop, this));

  // Open the acceptor with the option to reuse the address (i.e. SO_REUSEADDR).
  boost::asio::ip::tcp::resolver resolver(acceptor_.get_io_service());
  boost::asio::ip::tcp::resolver::query query(address, port);
  boost::asio::ip::tcp::endpoint endpoint = *resolver.resolve(query);
  acceptor_.open(endpoint.protocol());
  acceptor_.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true));
  acceptor_.bind(endpoint);
  acceptor_.listen();

  start_accept();
}

void server::run()
{
  io_service_pool_.run();
}

void server::start_accept()
{
  new_connection_.reset(new connection(
        io_service_pool_.get_io_service(), request_handler_));
  acceptor_.async_accept(new_connection_->socket(),
      boost::bind(&server::handle_accept, this,
        boost::asio::placeholders::error));
}

void server::handle_accept(const boost::system::error_code& e)
{
  if (!e)
  {
    new_connection_->start();
  }

  start_accept();
}

void server::handle_stop()
{
  io_service_pool_.stop();
}

} // namespace server2
} // namespace http