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QVM: Quaternions, Vectors, Matrices

boost/qvm/mat_operations.hpp

This header defines all available function overloads that operate on matrix objects.

Synopsis:

#include <boost/qvm/mat_operations.hpp>

namespace boost
{
    namespace qvm
    {
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B>
        A & assign( A & a, B const & b );        
        
        //Only enabled if:
        //  is_mat<R>::value && is_mat<A>::value &&
        //  mat_traits<R>::rows==mat_traits<A>::rows &&
        //  mat_traits<R>::cols==mat_traits<A>::cols
        template <class R,class A>
        R convert_to( A const & a );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B>
        A & operator-=( A & a, B const & b );        
        
        //Only enabled if: is_mat<A>::value
        template <class A>
        typename deduce_mat<A>::type
        operator-( A const & a );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B>
        typename deduce_mat2<A,B,mat_traits<A>::rows,mat_traits<A>::cols>::type
        operator-( A const & a, B const & b );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B>
        A & operator+=( A & a, B const & b );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B>
        typename deduce_mat2<A,B,mat_traits<A>::rows,mat_traits<A>::cols>::type
        operator+( A const & a, B const & b );        
        
        //Only enabled if: is_mat<A>::value && is_scalar<B>::value
        template <class A,class B>
        A & operator/=( A & a, B b );        
        
        //Only enabled if: is_mat<A>::value && is_scalar<B>::value
        template <class A,class B>
        typename deduce_mat<A>::type
        operator/( A const & a, B b );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<A>::cols &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B>
        A & operator*=( A & a, B const & b );        
        
        //Only enabled if: is_mat<A>::value && is_scalar<B>::value
        template <class A,class B>
        A & operator*=( A & a, B b );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::cols==mat_traits<B>::rows
        template <class A,class B>
        typename deduce_mat2<A,B,mat_traits<A>::rows,mat_traits<B>::cols>::type
        operator*( A const & a, B const & b );        
        
        //Only enabled if: is_mat<A>::value && is_scalar<B>::value
        template <class A,class B>
        typename deduce_mat<A>::type
        operator*( A const & a, B b );        
        
        //Only enabled if: is_scalar<A>::value && is_mat<B>::value
        template <class A,class B>
        typename deduce_mat<B>::type
        operator*( A a, B const & b );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B>
        bool operator==( A const & a, B const & b );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B>
        bool operator!=( A const & a, B const & b );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_mat<B>::value &&
        //  mat_traits<A>::rows==mat_traits<B>::rows &&
        //  mat_traits<A>::cols==mat_traits<B>::cols
        template <class A,class B,class Cmp>
        bool cmp( A const & a, B const & b, Cmp pred );        
        
        //Only enabled if:
        //  is_mat<A>::value && is_scalar<B>::value
        //  mat_traits<A>::rows==mat_traits<A>::cols
        
        template <class A,class B>
        typename deduce_mat<A>::type
        inverse( A const & a, B det );
        
        template <class A>
        typename deduce_mat<A>::type
        inverse( A const & a );        
        
        template <class T,int D>
        -unspecified-return-type- zero_mat();
        
        template <class T,int R,int C>
        -unspecified-return-type- zero_mat();        
        
        //Only enabled if:
        //  is_mat<A>::value
        template <class A>
        void set_zero( A & a );        
        
        template <class S,int D>
        -unspecified-return-type- identity_mat();        
        
        //Only enabled if:
        //  is_mat<A>::value &&
        //  mat_traits<A>::cols==mat_traits<A>::rows
        template <class A>
        void set_identity( A & a );        
        
        //Only enabled if:
        //  is_vec<A>::value && vec_traits<A>::dim==3
        template <int Dim,class A,class Angle>
        -unspecified-return-type-
        rot_mat( A const & axis, Angle angle );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_xzy( Angle x1, Angle z2, Angle y3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_xyz( Angle x1, Angle y2, Angle z3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_yxz( Angle y1, Angle x2, Angle z3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_yzx( Angle y1, Angle z2, Angle x3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_zyx( Angle z1, Angle y2, Angle x3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_zxy( Angle z1, Angle x2, Angle y3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_xzx( Angle x1, Angle z2, Angle x3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_xyx( Angle x1, Angle y2, Angle x3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_yxy( Angle y1, Angle x2, Angle y3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_yzy( Angle y1, Angle z2, Angle y3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_zyz( Angle z1, Angle y2, Angle z3 );
        
        template <int Dim,class Angle>
        -unspecified-return-type-
        rot_mat_zxz( Angle z1, Angle y2, Angle z3 );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols &&
        //  is_vec<B>::value && vec_traits<B>::dim==3
        template <class A>
        void set_rot( A & a, B const & axis, typename vec_traits<B>::scalar_type angle );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_xzy( A & a, Angle x1, Angle z2, Angle y3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_xyz( A & a, Angle x1, Angle y2, Angle z3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_yxz( A & a, Angle y1, Angle x2, Angle z3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_yzx( A & a, Angle y1, Angle z2, Angle x3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_zyx( A & a, Angle z1, Angle y2, Angle x3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_zxy( A & a, Angle z1, Angle x2, Angle y3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_xzx( A & a, Angle x1, Angle z2, Angle x3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_xyx( A & a, Angle x1, Angle y2, Angle x3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_yxy( A & a, Angle y1, Angle x2, Angle y3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_yzy( A & a, Angle y1, Angle z2, Angle y3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_zyz( A & a, Angle z1, Angle y2, Angle z3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_zxz( A & a, Angle z1, Angle x2, Angle z3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void set_rot_xzy( A & a, Angle x1, Angle z2, Angle y3 );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols &&
        //  is_vec<B>::value && vec_traits<B>::dim==3
        template <class A,class B>
        void rotate( A & a, B const & axis, typename mat_traits<A>::scalar_type angle );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_xzy( A & a, Angle x1, Angle z2, Angle y3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_xyz( A & a, Angle x1, Angle y2, Angle z3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_yxz( A & a, Angle y1, Angle x2, Angle z3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_yzx( A & a, Angle y1, Angle z2, Angle x3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_zyx( A & a, Angle z1, Angle y2, Angle x3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_zxy( A & a, Angle z1, Angle x2, Angle y3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_xzx( A & a, Angle x1, Angle z2, Angle x3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_xyx( A & a, Angle x1, Angle y2, Angle x3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_yxy( A & a, Angle y1, Angle x2, Angle y3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_yzy( A & a, Angle y1, Angle z2, Angle y3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_zyz( A & a, Angle z1, Angle y2, Angle z3 );
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A,class Angle>
        void rotate_zxz( A & a, Angle z1, Angle x2, Angle z3 );        
        
        template <int Dim,class Angle>
        -unspecified-return-type- rotx_mat( Angle const & angle );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A>
        void set_rotx( A & a, typename mat_traits<A>::scalar_type angle );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A>
        void rotate_x( A & a, typename mat_traits<A>::scalar_type angle );        
        
        template <int Dim,class Angle>
        -unspecified-return-type- roty_mat( Angle const & angle );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A>
        void set_roty( A & a, typename mat_traits<A>::scalar_type angle );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A>
        void rotate_y( A & a, typename mat_traits<A>::scalar_type angle );        
        
        template <int Dim,class Angle>
        -unspecified-return-type- rotz_mat( Angle const & angle );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A>
        void set_rotz( A & a, typename mat_traits<A>::scalar_type angle );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows>=3 &&
        //  mat_traits<A>::rows==mat_traits<A>::cols
        template <class A>
        void rotate_z( A & a, typename mat_traits<A>::scalar_type angle );        
        
        //Only enabled if:
        //  is_mat<A>::value && mat_traits<A>::rows==mat_traits<A>::cols
        template <class A>
        mat_traits<A>::scalar_type
        determinant( A const & a );        
        
        template <class T>
        -unspecified-return-type
        perspective_lh( T fov_y, T aspect, T zn, T zf );        
        
        template <class T>
        -unspecified-return-type
        perspective_rh( T fov_y, T aspect, T zn, T zf );        
        
        //Only enabled if: is_mat<A>::value
        template <class A>
        -unspecified-return-type- mref( A & a );        
        
        //Only enabled if: is_mat<A>::value
        template <class Scalar,class A>
        -unspecified-return_type- scalar_cast( A const & a );
    }
}