Some basic STL-style algorithms when applied to runtime type specified image views. More...
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Namespaces | |
boost | |
Pixel 2D LOCATOR. | |
Functions | |
template<typename Types1 , typename View2 > | |
bool | equal_pixels (const any_image_view< Types1 > &src, const View2 &dst) |
template<typename View1 , typename Types2 > | |
bool | equal_pixels (const View1 &src, const any_image_view< Types2 > &dst) |
template<typename Types1 , typename Types2 > | |
bool | equal_pixels (const any_image_view< Types1 > &src, const any_image_view< Types2 > &dst) |
template<typename Types1 , typename View2 > | |
void | copy_pixels (const any_image_view< Types1 > &src, const View2 &dst) |
template<typename View1 , typename Types2 > | |
void | copy_pixels (const View1 &src, const any_image_view< Types2 > &dst) |
template<typename Types1 , typename Types2 > | |
void | copy_pixels (const any_image_view< Types1 > &src, const any_image_view< Types2 > &dst) |
template<typename Types1 , typename View2 , typename CC > | |
void | copy_and_convert_pixels (const any_image_view< Types1 > &src, const View2 &dst, CC cc) |
template<typename Types1 , typename View2 > | |
void | copy_and_convert_pixels (const any_image_view< Types1 > &src, const View2 &dst) |
template<typename View1 , typename Types2 , typename CC > | |
void | copy_and_convert_pixels (const View1 &src, const any_image_view< Types2 > &dst, CC cc) |
template<typename View1 , typename Types2 > | |
void | copy_and_convert_pixels (const View1 &src, const any_image_view< Types2 > &dst) |
template<typename Types1 , typename Types2 , typename CC > | |
void | copy_and_convert_pixels (const any_image_view< Types1 > &src, const any_image_view< Types2 > &dst, CC cc) |
template<typename Types1 , typename Types2 > | |
void | copy_and_convert_pixels (const any_image_view< Types1 > &src, const any_image_view< Types2 > &dst) |
template<typename Types , typename Value > | |
void | fill_pixels (const any_image_view< Types > &img_view, const Value &val) |
fill_pixels for any image view. The pixel to fill with must be compatible with the current view | |
Some basic STL-style algorithms when applied to runtime type specified image views.