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Run the io_context object's event processing loop until a specified time to execute at most one handler.

    typename Clock,
    typename Duration>
std::size_t run_one_until(
    const chrono::time_point< Clock, Duration > & abs_time);

The run_one_until() function blocks until one handler has been dispatched, until the io_context has been stopped, or until the specified time has been reached.



The time point until which the call may block.

Return Value

The number of handlers that were executed.