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websocket::stream::async_read_some (2 of 2 overloads)

Read some message data asynchronously.

Synopsis
template<
    class MutableBufferSequence,
    class ReadHandler>
DEDUCED
async_read_some(
    MutableBufferSequence const& buffers,
    ReadHandler&& handler);
Description

This function is used to asynchronously read some message data. This call always returns immediately. The asynchronous operation will continue until one of the following conditions is true:

The algorithm, known as a composed asynchronous operation, is implemented in terms of calls to the next layer's async_read_some and async_write_some functions. The program must ensure that no other calls to websocket::stream::read, websocket::stream::read_some, websocket::stream::async_read, or websocket::stream::async_read_some are performed until this operation completes. Received message data is appended to the buffer. The functions websocket::stream::got_binary and websocket::stream::got_text may be used to query the stream and determine the type of the last received message. Until the operation completes, the implementation will read incoming control frames and handle them automatically as follows:

Pong frames and close frames sent by the implementation while the read operation is outstanding do not prevent the application from also writing message data, sending pings, sending pongs, or sending close frames.

Parameters

Name

Description

buffers

A buffer sequence to write message data into. The previous contents of the buffers will be overwritten, starting from the beginning. The implementation will make copies of this object as needed, but but ownership of the underlying memory is not transferred. The caller is responsible for ensuring that the memory locations pointed to by the buffer sequence remain valid until the completion handler is called.

handler

The completion handler to invoke when the operation completes. The implementation takes ownership of the handler by performing a decay-copy. The equivalent function signature of the handler must be:

void handler(
    error_code const& ec,       // Result of operation
    std::size_t bytes_written   // Number of bytes written to the buffers
);

Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using net::post.


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