The various macros for identifying VMD data types complement the ability to identify emptiness using BOOST_VMD_IS_EMPTY. The general name I will use in this documentation for these specific macros is "identifying macros." The identifying macros also share with BOOST_VMD_IS_EMPTY the inherent flaw mentioned when discussing BOOST_VMD_IS_EMPTY prior to the C++20 standard, since they themselves use BOOST_VMD_IS_EMPTY to determine that the input has ended.
To recapitulate the flaw with BOOST_VMD_IS_EMPTY prior to C++20:
The obvious way to avoid the BOOST_VMD_IS_EMPTY problem with the identifying macros is to design input so that the name of a function-like macro is never passed as a parameter. This can be done, if one uses VMD and has situations where the input could contain a function-like macro name, by having that function-like macro name placed within a Boost PP data type, such as a tuple, without attempting to identify the type of the tuple element using VMD. In other word if the input is:
( SOME_FUNCTION_MACRO_NAME )
and we have the macro definition:
#define SOME_FUNCTION_MACRO_NAME(x,y) some_output
VMD can still parse the input as a tuple, if desired, using BOOST_VMD_IS_TUPLE without encountering the BOOST_VMD_IS_EMPTY problem. However if the input is:
either directly or through accessing the above tuple's first element, and the programmer attempts to use BOOST_VMD_IS_IDENTIFIER with this input, the BOOST_VMD_IS_EMPTY problem will occur.
The VMD identifying macros give the preprocessor metaprogrammer a great amount of flexibility when designing macros. It is not merely the flexibility of allowing direct parameters to a macro to be different data types, and having the macro work differently depending on the type of data passed to it, but it is also the flexibility of allowing individual elements of the higher level Boost PP data types to be different data types and have the macro work correctly depending on the type of data type passed as part of those elements.
With this flexibility also comes a greater amount of responsibility. For the macro designer this responsibility is twofold:
For the programmer invoking a macro the responsibility is to understand the documentation and not attempt to pass to the macro data which may cause incorrect results or preprocessing errors.