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windows::basic_object_handle::basic_object_handle (4 of 5 overloads)

Construct an object handle on an existing native handle.

template<
    typename ExecutionContext>
basic_object_handle(
    ExecutionContext & context,
    const native_handle_type & native_handle,
    typename constraint< is_convertible< ExecutionContext &, execution_context & >::value >::type  = 0);

This constructor creates an object handle object to hold an existing native handle.

Parameters

context

An execution context which provides the I/O executor that the object handle will use, by default, to dispatch handlers for any asynchronous operations performed on the object handle.

native_handle

The new underlying handle implementation.

Exceptions

boost::system::system_error

Thrown on failure.


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