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websocket::stream::async_ping

Send a websocket ping control frame asynchronously.

Synopsis
template<
    class WriteHandler = net::default_completion_token_t<executor_type>>
DEDUCED
async_ping(
    ping_data const& payload,
    WriteHandler&& handler = net::default_completion_token_t< executor_type >{});
Description

This function is used to asynchronously send a ping frame, which usually elicits an automatic pong control frame response from the peer.

The algorithm, known as a composed asynchronous operation, is implemented in terms of calls to the next layer's async_write_some function. The program must ensure that no other calls to ping, pong, async_ping, or async_pong are performed until this operation completes. If a close frame is sent or received before the ping frame is sent, the error received by this completion handler will be net::error::operation_aborted.

Parameters

Name

Description

payload

The payload of the ping message, which may be empty. The implementation will not access the contents of this object after the initiating function returns.

handler

The completion handler to invoke when the operation completes. The implementation takes ownership of the handler by performing a decay-copy. The equivalent function signature of the handler must be:

void handler(
    error_code const& ec     // Result of operation
);

Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using net::post.


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