Boost.Locale
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the major class used for locale generation More...
#include <boost/locale/generator.hpp>
Public Member Functions | |
generator () | |
generator (localization_backend_manager const &) | |
void | categories (locale_category_type cats) |
locale_category_type | categories () const |
void | characters (character_facet_type chars) |
character_facet_type | characters () const |
void | add_messages_domain (std::string const &domain) |
void | set_default_messages_domain (std::string const &domain) |
void | clear_domains () |
void | add_messages_path (std::string const &path) |
void | clear_paths () |
void | clear_cache () |
void | locale_cache_enabled (bool on) |
bool | locale_cache_enabled () const |
bool | use_ansi_encoding () const |
void | use_ansi_encoding (bool enc) |
std::locale | generate (std::string const &id) const |
std::locale | generate (std::locale const &base, std::string const &id) const |
std::locale | operator() (std::string const &id) const |
void | set_option (std::string const &name, std::string const &value) |
void | clear_options () |
the major class used for locale generation
This class is used for specification of all parameters required for locale generation and caching. This class const member functions are thread safe if locale class implementation is thread safe.
boost::locale::generator::generator | ( | ) |
Create new generator using global localization_backend_manager
boost::locale::generator::generator | ( | localization_backend_manager const & | ) |
Create new generator using specific localization_backend_manager
void boost::locale::generator::add_messages_domain | ( | std::string const & | domain | ) |
Add a new domain of messages that would be generated. It should be set in order to enable messages support.
Messages domain has following format: "name" or "name/encoding" where name is the base name of the "mo" file where the catalog is stored without ".mo" extension. For example for file /usr/share/locale/he/LC_MESSAGES/blog
.mo it would be blog
.
You can optionally specify the encoding of the keys in the sources by adding "/encoding_name" For example blog/cp1255.
If not defined all keys are assumed to be UTF-8 encoded.
void boost::locale::generator::add_messages_path | ( | std::string const & | path | ) |
Add a search path where dictionaries are looked in.
void boost::locale::generator::categories | ( | locale_category_type | cats | ) |
Set types of facets that should be generated, default all
locale_category_type boost::locale::generator::categories | ( | ) | const |
Get types of facets that should be generated, default all
void boost::locale::generator::characters | ( | character_facet_type | chars | ) |
Set the characters type for which the facets should be generated, default all supported
character_facet_type boost::locale::generator::characters | ( | ) | const |
Get the characters type for which the facets should be generated, default all supported
void boost::locale::generator::clear_cache | ( | ) |
Remove all cached locales
void boost::locale::generator::clear_domains | ( | ) |
Remove all added domains from the list
void boost::locale::generator::clear_options | ( | ) |
Clear backend specific options
void boost::locale::generator::clear_paths | ( | ) |
Remove all added paths
std::locale boost::locale::generator::generate | ( | std::string const & | id | ) | const |
Generate a locale with id id
std::locale boost::locale::generator::generate | ( | std::locale const & | base, |
std::string const & | id | ||
) | const |
Generate a locale with id id. Use base as a locale to which all facets are added, instead of std::locale::classic().
void boost::locale::generator::locale_cache_enabled | ( | bool | on | ) |
Turn locale caching ON
bool boost::locale::generator::locale_cache_enabled | ( | ) | const |
Get locale cache option
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inline |
Shortcut to generate(id)
void boost::locale::generator::set_default_messages_domain | ( | std::string const & | domain | ) |
Set default message domain. If this member was not called, the first added messages domain is used. If the domain domain is not added yet it is added.
void boost::locale::generator::set_option | ( | std::string const & | name, |
std::string const & | value | ||
) |
Set backend specific option
bool boost::locale::generator::use_ansi_encoding | ( | ) | const |
Check if by default ANSI encoding is selected or UTF-8 onces. The default is false.
void boost::locale::generator::use_ansi_encoding | ( | bool | enc | ) |
Select ANSI encodings as default system encoding rather then UTF-8 by default under Windows.
The default is the most portable and most powerful encoding, UTF-8, but the user can select "system" one if dealing with legacy applications