...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Receive some data on a connected socket.
template< typename MutableBufferSequence> std::size_t receive( const MutableBufferSequence & buffers, socket_base::message_flags flags, boost::system::error_code & ec);
This function is used to receive data on the raw socket. The function call will block until data has been received successfully or an error occurs.
One or more buffers into which the data will be received.
Flags specifying how the receive call is to be made.
Set to indicate what error occurred, if any.
The number of bytes received.
The receive operation can only be used with a connected socket. Use the receive_from function to receive data on an unconnected raw socket.