Boost C++ Libraries

...one of the most highly regarded and expertly designed C++ library projects in the world. Herb Sutter and Andrei Alexandrescu, C++ Coding Standards

PrevUpHomeNext
basic_stream_socket::async_receive (2 of 2 overloads)

Start an asynchronous receive.

template<
    typename MutableBufferSequence,
    typename ReadToken = default_completion_token_t<executor_type>>
auto async_receive(
    const MutableBufferSequence & buffers,
    socket_base::message_flags flags,
    ReadToken && token = default_completion_token_t< executor_type >());

This function is used to asynchronously receive data from the stream socket. It is an initiating function for an asynchronous operation, and always returns immediately.

Parameters

buffers

One or more buffers into which the data will be received. Although the buffers object may be copied as necessary, ownership of the underlying memory blocks is retained by the caller, which must guarantee that they remain valid until the completion handler is called.

flags

Flags specifying how the receive call is to be made.

token

The completion token that will be used to produce a completion handler, which will be called when the receive completes. Potential completion tokens include use_future, use_awaitable, yield_context, or a function object with the correct completion signature. The function signature of the completion handler must be:

void handler(
  const boost::system::error_code& error, // Result of operation.
  std::size_t bytes_transferred // Number of bytes received.
);

Regardless of whether the asynchronous operation completes immediately or not, the completion handler will not be invoked from within this function. On immediate completion, invocation of the handler will be performed in a manner equivalent to using post.

Completion Signature
void(boost::system::error_code, std::size_t)
Remarks

The receive operation may not receive all of the requested number of bytes. Consider using the async_read function if you need to ensure that the requested amount of data is received before the asynchronous operation completes.

Example

To receive into a single data buffer use the buffer function as follows:

socket.async_receive(boost::asio::buffer(data, size), 0, handler);

See the buffer documentation for information on receiving into multiple buffers in one go, and how to use it with arrays, boost::array or std::vector.

Per-Operation Cancellation

On POSIX or Windows operating systems, this asynchronous operation supports cancellation for the following cancellation_type values:


PrevUpHomeNext