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basic_seq_packet_socket::async_receive (2 of 2 overloads)

Start an asynchronous receive.

template<
    typename MutableBufferSequence,
    typename ReadToken = default_completion_token_t<executor_type>>
DEDUCED async_receive(
    const MutableBufferSequence & buffers,
    socket_base::message_flags in_flags,
    socket_base::message_flags & out_flags,
    ReadToken && token = default_completion_token_t< executor_type >());

This function is used to asynchronously receive data from the sequenced data socket. It is an initiating function for an asynchronous operation, and always returns immediately.

Parameters

buffers

One or more buffers into which the data will be received. Although the buffers object may be copied as necessary, ownership of the underlying memory blocks is retained by the caller, which must guarantee that they remain valid until the completion handler is called.

in_flags

Flags specifying how the receive call is to be made.

out_flags

Once the asynchronous operation completes, contains flags associated with the received data. For example, if the socket_base::message_end_of_record bit is set then the received data marks the end of a record. The caller must guarantee that the referenced variable remains valid until the completion handler is called.

token

The completion token that will be used to produce a completion handler, which will be called when the receive completes. Potential completion tokens include use_future, use_awaitable, yield_context, or a function object with the correct completion signature. The function signature of the completion handler must be:

void handler(
  const boost::system::error_code& error, // Result of operation.
  std::size_t bytes_transferred // Number of bytes received.
);

Regardless of whether the asynchronous operation completes immediately or not, the completion handler will not be invoked from within this function. On immediate completion, invocation of the handler will be performed in a manner equivalent to using async_immediate.

Completion Signature
void(boost::system::error_code, std::size_t)
Example

To receive into a single data buffer use the buffer function as follows:

socket.async_receive(
    boost::asio::buffer(data, size),
    0, out_flags, handler);

See the buffer documentation for information on receiving into multiple buffers in one go, and how to use it with arrays, boost::array or std::vector.

Per-Operation Cancellation

On POSIX or Windows operating systems, this asynchronous operation supports cancellation for the following cancellation_type values:


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