...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Start an asynchronous write.
template< class ConstBufferSequence, class WriteHandler = net::default_completion_token_t<executor_type>> DEDUCED async_write_some( ConstBufferSequence const& buffers, WriteHandler&& handler = net::default_completion_token_t< executor_type >{});
This function is used to asynchronously write one or more bytes of data to the stream. The function call always returns immediately.
Name |
Description |
---|---|
|
The data to be written to the stream. Although the buffers object may be copied as necessary, ownership of the underlying buffers is retained by the caller, which must guarantee that they remain valid until the handler is called. |
|
The completion handler to invoke when the operation completes. The implementation takes ownership of the handler by performing a decay-copy. The equivalent function signature of the handler must be: void handler( error_code const & error, // Result of operation. std::size_t bytes_transferred // Number of bytes written. );
If the handler has an associated immediate executor, an immediate
completion will be dispatched to it. Otherwise, the handler will
not be invoked from within this function. Invocation of the handler
will be performed by dispatching to the immediate executor. If
no immediate executor is specified, this is equivalent to using
|
The async_write_some
operation
may not transmit all of the data to the peer. Consider using the function
net::async_write
if you need to ensure that
all data is written before the asynchronous operation completes.