Boost C++ Libraries of the most highly regarded and expertly designed C++ library projects in the world. Herb Sutter and Andrei Alexandrescu, C++ Coding Standards

This is the documentation for a snapshot of the develop branch, built from commit 4209c6e8c6.


Inherited from basic_socket.

Asynchronously wait for the socket to become ready to read, ready to write, or to have pending error conditions.

    typename WaitToken = DEFAULT>
DEDUCED async_wait(
    wait_type w,
    WaitToken && token = DEFAULT);

This function is used to perform an asynchronous wait for a socket to enter a ready to read, write or error condition state. It is an initiating function for an asynchronous operation, and always returns immediately.



Specifies the desired socket state.


The completion token that will be used to produce a completion handler, which will be called when the wait completes. Potential completion tokens include use_future, use_awaitable, yield_context, or a function object with the correct completion signature. The function signature of the completion handler must be:

void handler(
  const boost::system::error_code& error // Result of operation.

Regardless of whether the asynchronous operation completes immediately or not, the completion handler will not be invoked from within this function. On immediate completion, invocation of the handler will be performed in a manner equivalent to using post.

Completion Signature
void wait_handler(const boost::system::error_code& error)
  if (!error)
    // Wait succeeded.


boost::asio::ip::tcp::socket socket(my_context);
socket.async_wait(boost::asio::ip::tcp::socket::wait_read, wait_handler);
Per-Operation Cancellation

On POSIX or Windows operating systems, this asynchronous operation supports cancellation for the following cancellation_type values: