...one of the most highly
regarded and expertly designed C++ library projects in the
world. — Herb Sutter and Andrei
template< typename ConstBufferSequence, typename WriteToken = DEFAULT> DEDUCED async_write_some( const ConstBufferSequence & buffers, WriteToken && token = DEFAULT);
This function is used to asynchronously write one or more bytes of data to the stream. It is an initiating function for an asynchronous operation, and always returns immediately.
The data to be written to the stream. Although the buffers object may be copied as necessary, ownership of the underlying buffers is retained by the caller, which must guarantee that they remain valid until the completion handler is called.
token that will be used to produce a completion handler, which
will be called when the write completes. Potential completion tokens
yield_context, or a function
object with the correct completion signature. The function signature
of the completion handler must be:
void handler( const boost::system::error_code& error, // Result of operation. std::size_t bytes_transferred // Number of bytes written. );
Regardless of whether the asynchronous operation completes immediately
or not, the completion handler will not be invoked from within this
function. On immediate completion, invocation of the handler will
be performed in a manner equivalent to using
The async_write_some operation may not transmit all of the data to the
peer. Consider using the
async_write function if you need
to ensure that all data is written before the asynchronous operation completes.
This asynchronous operation supports cancellation for the following
if they are also supported by the