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windows::overlapped_ptr::reset (2 of 3 overloads)

Reset to contain the specified handler, freeing any current OVERLAPPED object.

template<
    typename ExecutionContext,
    typename Handler>
void reset(
    ExecutionContext & context,
    Handler && handler,
    constraint_t< is_convertible< ExecutionContext &, execution_context & >::value >  = 0);

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