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Coding Standards
This is an older version of Boost and was released in 2021. The current version is 1.89.0.
The async_write_at
function is a composed asynchronous operation that writes a certain amount
of data at the specified offset before completion.
Start an asynchronous operation to write all of the supplied data at the specified offset.
template<
typename AsyncRandomAccessWriteDevice,
typename ConstBufferSequence,
typename WriteHandler = DEFAULT>
DEDUCED async_write_at(
AsyncRandomAccessWriteDevice & d,
uint64_t offset,
const ConstBufferSequence & buffers,
WriteHandler && handler = DEFAULT);
» more...
Start an asynchronous operation to write a certain amount of data at the specified offset.
template<
typename AsyncRandomAccessWriteDevice,
typename ConstBufferSequence,
typename CompletionCondition,
typename WriteHandler = DEFAULT>
DEDUCED async_write_at(
AsyncRandomAccessWriteDevice & d,
uint64_t offset,
const ConstBufferSequence & buffers,
CompletionCondition completion_condition,
WriteHandler && handler = DEFAULT);
» more...
Start an asynchronous operation to write all of the supplied data at the specified offset.
template<
typename AsyncRandomAccessWriteDevice,
typename Allocator,
typename WriteHandler = DEFAULT>
DEDUCED async_write_at(
AsyncRandomAccessWriteDevice & d,
uint64_t offset,
basic_streambuf< Allocator > & b,
WriteHandler && handler = DEFAULT);
» more...
Start an asynchronous operation to write a certain amount of data at the specified offset.
template<
typename AsyncRandomAccessWriteDevice,
typename Allocator,
typename CompletionCondition,
typename WriteHandler = DEFAULT>
DEDUCED async_write_at(
AsyncRandomAccessWriteDevice & d,
uint64_t offset,
basic_streambuf< Allocator > & b,
CompletionCondition completion_condition,
WriteHandler && handler = DEFAULT);
» more...
Header: boost/asio/write_at.hpp
Convenience header: boost/asio.hpp