Boost C++ Libraries

...one of the most highly regarded and expertly designed C++ library projects in the world. Herb Sutter and Andrei Alexandrescu, C++ Coding Standards

This is the documentation for a snapshot of the develop branch, built from commit ad95e62e73.
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async_connect

The async_connect function is a composed asynchronous operation that establishes a socket connection by trying each endpoint in a sequence.

Asynchronously establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Executor,
    typename EndpointSequence,
    typename RangeConnectHandler = DEFAULT>
DEDUCED async_connect(
    basic_socket< Protocol, Executor > & s,
    const EndpointSequence & endpoints,
    RangeConnectHandler && handler = DEFAULT,
    typename constraint< is_endpoint_sequence< EndpointSequence >::value >::type  = 0);
  » more...

(Deprecated: Use range overload.) Asynchronously establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Executor,
    typename Iterator,
    typename IteratorConnectHandler = DEFAULT>
DEDUCED async_connect(
    basic_socket< Protocol, Executor > & s,
    Iterator begin,
    IteratorConnectHandler && handler = DEFAULT,
    typename constraint<!is_endpoint_sequence< Iterator >::value >::type  = 0);
  » more...

Asynchronously establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Executor,
    typename Iterator,
    typename IteratorConnectHandler = DEFAULT>
DEDUCED async_connect(
    basic_socket< Protocol, Executor > & s,
    Iterator begin,
    Iterator end,
    IteratorConnectHandler && handler = DEFAULT);
  » more...

template<
    typename Protocol,
    typename Executor,
    typename EndpointSequence,
    typename ConnectCondition,
    typename RangeConnectHandler = DEFAULT>
DEDUCED async_connect(
    basic_socket< Protocol, Executor > & s,
    const EndpointSequence & endpoints,
    ConnectCondition connect_condition,
    RangeConnectHandler && handler = DEFAULT,
    typename constraint< is_endpoint_sequence< EndpointSequence >::value >::type  = 0);
  » more...

(Deprecated: Use range overload.) Asynchronously establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Executor,
    typename Iterator,
    typename ConnectCondition,
    typename IteratorConnectHandler = DEFAULT>
DEDUCED async_connect(
    basic_socket< Protocol, Executor > & s,
    Iterator begin,
    ConnectCondition connect_condition,
    IteratorConnectHandler && handler = DEFAULT,
    typename constraint<!is_endpoint_sequence< Iterator >::value >::type  = 0);
  » more...

Asynchronously establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Executor,
    typename Iterator,
    typename ConnectCondition,
    typename IteratorConnectHandler = DEFAULT>
DEDUCED async_connect(
    basic_socket< Protocol, Executor > & s,
    Iterator begin,
    Iterator end,
    ConnectCondition connect_condition,
    IteratorConnectHandler && handler = DEFAULT);
  » more...
Requirements

Header: boost/asio/connect.hpp

Convenience header: boost/asio.hpp


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