Boost C++ Libraries

...one of the most highly regarded and expertly designed C++ library projects in the world. Herb Sutter and Andrei Alexandrescu, C++ Coding Standards

This is the documentation for a snapshot of the develop branch, built from commit adacd7bd97.
PrevUpHomeNext

Legendre-Stieltjes Polynomials

Synopsis
#include <boost/math/special_functions/legendre_stieltjes.hpp>


namespace boost{ namespace math{

template <class T>
class legendre_stieltjes
{
public:
    legendre_stieltjes(size_t m);

    Real norm_sq() const;

    Real operator()(Real x) const;

    Real prime(Real x) const;

    std::vector<Real> zeros() const;
}

}}
Description

The Legendre-Stieltjes polynomials are a family of polynomials used to generate Gauss-Konrod quadrature formulas. Gauss-Konrod quadratures are algorithms which extend a Gaussian quadrature in such a way that all abscissas are reused when computed a higher-order estimate of the integral, allowing efficient calculation of an error estimate. The Legendre-Stieltjes polynomials assist with this task because their zeros interlace the zeros of the Legendre polynomials, meaning that between any two zeros of a Legendre polynomial of degree n, there exists a zero of the Legendre-Stieltjes polynomial of degree n+1.

The Legendre-Stieltjes polynomials En+1 are defined by the property that they have n vanishing moments against the oscillatory measure Pn, i.e.,

-11 En+1(x)Pn(x) xkdx = 0

for k = 0, 1, ..., n.

The first few are

E1(x) = P1(x)

E2(x) = P2(x) - 2P0(x)/5

E3(x) = P3(x) - 9P1(x)/14

E4(x) = P4(x) - 20P2(x)/27 + 14P0(x)/891

E5(x) = P5(x) - 35P3(x)/44 + 135P1(x)/12584

where Pi are the Legendre polynomials. The scaling follows Patterson, who expanded the Legendre-Stieltjes polynomials in a Legendre series and took the coefficient of the highest-order Legendre polynomial in the series to be unity.

The Legendre-Stieltjes polynomials do not satisfy three-term recurrence relations or have a particularly simple representation. Hence the constructor call determines what, in fact, the polynomial is. Once the constructor comes back, the polynomial can be evaluated via the Legendre series.

Example usage:

// Call to the constructor determines the coefficients in the Legendre expansion
legendre_stieltjes<double> E(12);
// Evaluate the polynomial at a point:
double x = E(0.3);
// Evaluate the derivative at a point:
double x_p = E.prime(0.3);
// Use the norm_sq to change between scalings, if desired:
double norm = std::sqrt(E.norm_sq());

PrevUpHomeNext