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the inline_or_executor to invoke the
given function object.
template< typename Function, typename Allocator> void dispatch( Function && f, const Allocator & a) const;
This function is used to ask the inline_or_executor to execute
the given function object. The function object will be executed inside
this function.
The function object to be called. The executor will make a copy of the handler object as required. The function signature of the function object must be:
void function();
An allocator that may be used by the executor to allocate the internal storage needed for function invocation.