Boost C++ Libraries

...one of the most highly regarded and expertly designed C++ library projects in the world. — Herb Sutter and Andrei Alexandrescu, C++ Coding Standards

Chapter 1. Geometry
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Chapter 1. Geometry

Barend Gehrels

Bruno Lalande

Mateusz Loskot

Adam Wulkiewicz

Menelaos Karavelas

Vissarion Fisikopoulos

Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

Contributions

Boost.Geometry contains contributions by:

  • Akira Takahashi (adaption of Boost.Fusion)
  • Alfredo Correa (adaption of Boost.Array)
  • Andrew Hundt (varray container, aka. static_vector)
  • Federico Fernández (preliminary version of R-tree spatial index)
  • Karsten Ahnert (patch for cross-track distance)
  • Mats Taraldsvik (documentation: adapting a legacy model)
  • Matt Amos (fixes for point_on_surface)
  • Samuel Debionne (variant support for distance, assign, crosses, intersection, ...)

Last revised: August 30, 2017 at 22:19:00 GMT


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